Update - QoL and Optimization


  • Optimized Inventory UI so it doesn't redraw constantly which caused lag(especially with more characters and full inventory
  • Character exploration speed is scaling with character power compared to area power requirement. => Stronger you are at lower areas = faster exploration. This allows weak characters to explore harder areas albeit much slower(down to 0 speed if area is too hard)
  • Text/UI Consistency ⇒ Resized most text fields to be consistent with one another.(Tooltips are an exception atm)
  • Moved things around, resized UI etc.
  • Replaced some icons
  • Fixed some bugs
  • Balancing

Files

Builds.zip Play in browser
Jun 04, 2024

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