Update - Balancing, Optimization


WebGL version up first, Windows/Linux will have to wait a while, maybe after few updates accumulate.


- Area balancing(Qi required, Essence Stone gain, drop rates)

- Cultivation balancing(qi max, breakthrough chance)

- Reduced overall drop rate of items

- Added T4-T6 areas(re-balanced old areas)

- Added more cultivation levels to match new areas requirements up to 1 mil Qi.

- Item limit 999

- Fixed save issue when dismissing characters.

- Improved camera speed when using WSAD

- Game Optimizations, shouldn't lag anymore with more characters active.

- Code/Assets cleanup

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