Cultivation System added
Cultivation Quest Prototype » Devlog
- Basic Cultivation System added
- Cultivation Manuals(you cant see them, but they are there)
- Different manuals offer different cultivation levels + qi required per level
- Qi = power => (5 + (Qi/25))
- Better manual = more total Qi you can absorb(MC has the best one)
- Manuals also have limited max level(i.e. regular manual goes up to Core Formation, but MC manual can go to Nascent Soul and eventually even higher)
- Rarity removed from characters
- Talent added, higher talent = more Qi%/s, higher breakthrough chance, qi recovery(failed breakthrough cooldown speed)
- Summon only 1 character atm(removed others) as there is no difference between them other than talent + manual(we have 1 so far + 1 for mc) -> Later we will have more characters/manuals/choices
- Summon 1 = talent 1, Summon 2 = talent 2
- You no longer "sell" characters, you dismiss them for free(we need to add a prompt for that tho)
Cultivation Quest Prototype
Cultivation themed idle prototype.
Status | Prototype |
Author | tarnos12 |
Genre | Role Playing |
Tags | cultivation, Fantasy, Idle, immortal, Management, xianxia |
More posts
- Update - QoL and OptimizationJun 04, 2024
- Update - New Exploration SystemMay 25, 2024
- Update - bugs, general improvementsMay 22, 2024
- UpdateMay 20, 2024
- New Big Update -> Cultiation System, AlchemyMay 19, 2024
- Join Discord for daily updatesApr 04, 2024
- Demo out!Jan 16, 2024
- Last steps before the Demo releaseJan 15, 2024
- Save System, Balancing, Demo release dateJan 13, 2024
- New UIDec 12, 2023
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