Last steps before the Demo release


More bug fixing, save system fix and balancing changes.

After the game is tested a bit more, we will release a Demo to public.


Balancing:

  • Rebalanced Areas to better pace the Qi rewards and reduce the exploration rate.
  • Sped up the speed of earning the first few cultivations to allow for more interesting gameplay.
  • Increased the cost to summon new heroes.

Gameplay:

  • Added confirmation dialogue for reset game.

Bug Fixes:

  • Fixed issues with power scaling and MaxQi.
  • Fixed positioning of tooltips.
  • Fixed the bug where summon buttons won't load correctly from a save file.
  • Fixed the issue of game statistics not resetting on deletion of the save game.
  • Fixed the issue of cultivations not loading correctly from the save file.
  • Fixed the issue with cultivation not calculating correctly on the Curve function.
  • Fixed the bug with breakthrough cooldown not being calculated correctly.

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