New Big Update -> Cultiation System, Alchemy
- NEW! Cultivation System -> Meditate, Cultivation, Breakthrough, Pill Impurities, Cleansing.
- NEW! Alchemy System -> Create pills from ingredients obtained by exploring, consume pills to increase your cultivation speed and more(Pill Impurities need to be cleansed before you consume more pills)
- NEW! Element System -> Cultivation Manuals, Items, Areas have an Element(Fire, Wood, Water, Earth, Metal). Those elements interact with new Cultivation System.
- Each Area has a hidden type(Cave, Mountain, Forest, Fire Formation, Lake) which determines how efficient certain bonuses are. Example: Cave has low Weather factor, meaning that Weather bonuses dont affect the player as much in a cave, but Qi Density have much higher bonus.
- To maximize breakthrough chance you need to be in a right area(with best matching element, high Qi density and good area type), have perfect weather for your element, have max Qi, Upgrade character talent.
- New Grade System (Mortal, Earth, Heaven), Each item have a grade that mostly affect their chance to be found.
- Lots of new icons, character avatars etc.
- Notification system -> It will tell you why you can't click certain things or why you can't use an item etc.
- Lots of content in general, 30 areas, 50+ items, 15 characters to find(+ 3 party leaders and their 2 upgrades for a total of 9)
- Reworked Save system
And much much more!
Join discord for daily updates: https://discord.com/invite/gUj4mfCvep
Files
Cultivation Quest Prototype
Cultivation themed idle prototype.
Status | Released |
Author | tarnos12 |
Genre | Role Playing |
Tags | cultivation, Fantasy, Idle, immortal, Management, xianxia |
More posts
- Update - QoL and OptimizationJun 04, 2024
- Update - New Exploration SystemMay 25, 2024
- Update - bugs, general improvementsMay 22, 2024
- UpdateMay 20, 2024
- Join Discord for daily updatesApr 04, 2024
- Demo out!Jan 16, 2024
- Last steps before the Demo releaseJan 15, 2024
- Save System, Balancing, Demo release dateJan 13, 2024
- New UIDec 12, 2023
Comments
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I don't like this update. I liked the game before, but now I don't like it.
Now Alchemy is just pain, no fun and the UI is horrible. The tooltip of what the potion do should open when I hover on the left part, not when hovering in the cauldron.
I need to breakthroug to keep going but I don't know what is keeping me from doing it (Early core formation).
Exploring is another boring task. Why do I need to click explore and then complete? Should be automated, or is just another taks to click that there is no thought or decision involved.